This Draenei's skin is pure white. She wears her silvery hair pulled into a high ponytail to keep it out of her way and her horns sweep gracefully back from her face. Her hooves are also white, though often muddy. She is of average height for her kind. A robe covers most of her slender body, though her well toned legs can still be distinguished. Lining her belt are worn looking leather packs. Her tail is scarred, and the golden bands around it are chipped and tarnished. She smells of herbs.
Estera is a milky-white skinned Dreanei Priest. She wears her silvery hair pulled into a high ponytail to keep it out of her way and her horns sweep gracefully back from her face. Unlike most of her kind, her hooves are white, though often muddy. She is of average height for her kind. Her back, the back of her legs, and even her tail are littered with scars. Most of these are usually hidden beneath her vast and varied arsenal of robes; obtained in her travels. Lining her belt are packs made of Dreanic leather.
This Dreanei is very kindhearted and gentle. When approached, she will be polite and soft-spoken. She speaks with a thick Dreanic accent. Estera is quick to help someone, and stubborn in giving up on them.
Estera is on a Pilgrimage to Azeroth’s holy sites. She holds a strong belief in the Naaru’s teachings. She refuses to take the life of anything, even if it is threatening her own. She believes no one is beyond help, and no one is better off dead. Because of this, she is often fleeing her attackers, resulting in the scars on her back and on her well toned legs.
Because she does so much running her legs are well developed. But, her legs are the only part of her body that is actually muscled because she is not a fighter. Should she be angered, which is not at all likely, a well placed kick from those legs could knock almost anything over.
She has literally never killed anythign in-game. The armory will list that she has killed six things. This is because I took the quest, Entomed in Ice, which requires you to break blocks of ice and free six trapped dwarfs. These blocks of ice count as creatures.
Whenever Estera passed an herb, she harvests it. This results in her carrying lots of herbs at any given time.